﻿using System;
using System.Collections.Generic;
using Core.Mgr.ABTest;
using UnityEngine.Serialization;

namespace Model
{
    [Serializable]
    public class ConfigModel
    {
        /// 是否展示插屏，1展示，0不展示
        public int showInter = 1;

        /// 是否展示Banner，1展示，0不展示
        public int showBanner = 1;

        /// 是否展示激励，1展示，0不展示
        public int showReward = 1;

        /// 是否展示防沉迷验证，1展示，0不展示
        public int showAntiAddiction = 1;

        /// 插屏广告间隔
        public int interstitialAdInterval = 15;

        /// 是否弹出评论框
        public bool popupAppReview = true;

        /// <summary>
        /// 所有的测试组
        /// </summary>
        public List<TestGroupInfo> allTestGroup;

        /// <summary>
        /// 本次测试的名称，用户属性打点
        /// </summary>
        public string abTestName;
    }
}